local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
main_id = 70000
L0_1 = {}
L1_1 = 7000010
L2_1 = 7000001
L3_1 = 7000002
L4_1 = 7000004
L5_1 = 7000005
L6_1 = 7000003
L7_1 = 7000006
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "100759"
L3_1[1] = L4_1
L4_1 = {}
L5_1 = "100760"
L4_1[1] = L5_1
L5_1 = {}
L6_1 = "100761"
L5_1[1] = L6_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7000001"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 164201
L3_1.alias = "Npc164201"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7000001sayi"
L3_1.scene_id = 1004
L3_1.room_id = 100401
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7000002"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 142501
L3_1.alias = "Npc142501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1011002Flora"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7000003"] = L1_1
L1_1 = {}
L0_1["7000004"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 142501
L3_1.alias = "Npc142501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1011002Flora"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7000005"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 142501
L3_1.alias = "Npc142501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1011002Flora"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7000006"] = L1_1
L1_1 = {}
L0_1["7000010"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 164201
L3_1.alias = "Npc164201"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7000001sayi"
L3_1.scene_id = 1004
L3_1.room_id = 100401
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7000001"] = L1_1
L1_1 = {}
L0_1["7000002"] = L1_1
L1_1 = {}
L0_1["7000003"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 142501
L3_1.alias = "Npc142501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1011002Flora"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7000004"] = L1_1
L1_1 = {}
L0_1["7000005"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 164201
L3_1.alias = "Npc164201"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7000001sayi"
L3_1.scene_id = 1004
L3_1.room_id = 100401
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7000006"] = L1_1
L1_1 = {}
L0_1["7000010"] = L1_1
quest_data = L0_1
